DevOps engineer / Release engineer
Skydance • ESAs a DevOps engineer/ Release engineer in Production Technology, you’ll be responsible for maintaining and improving the studio’s Continuous Integration / Continuous Delivery (CI/CD) infrastructure for Skydance’s new global pipeline, managing software releases to Production, and supporting both pipeline developers and Production TDs.
The role also involves developing technical solutions to CI/CD challenges and enhancing the tools and CI/CD framework used to release and configure internal and third-party CGI software. The ideal candidate has strong experience with complex dependencies and environments, managing software release cycles, building CI/CD pipelines across multiple show environments with varying risk tolerances, excellent communication skills, and the ability to quickly learn new workflows.
Responsibilities
- Own the support, maintenance, and continuous improvement of the global Launchpad CI/CD framework to enable fast, reliable releases.
- Use the CI/CD framework to release 3p and internal software globally
- Partner with technical teams across studio sites and external vendors/partners to enhance release efficiency, scalability, and user experience.
- Develop deep expertise in the release framework and proactively identify areas for enhancement.
- Thoroughly understand the release framework and configuration toolsets
- Foster strong, proactive communication channels with developers, TDs, vendors, and stakeholders to align on priorities and resolve issues swiftly.
- Create tools and automation to reduce the technical burden on the development staff
- Monitor user feedback, satisfaction, and workflow pain points; drive data-informed improvements to the CI/CD ecosystem.
- Regularly examine user experiences, satisfaction, and level of understanding to identify areas of improvement to the CI/CD framework
- Collaborate with IT and infrastructure teams to assess, integrate, and deploy changes that strengthen studio-wide systems.
- Create clear documentation, guides, and training materials; deliver hands-on training to developers and TDs on new tools and processes.
- Examine new and innovative technologies, evaluate, and ultimately present how to improve the CI/CD framework
Requirements
- 5+ years in VFX or animation industries.
- 3+ years in the animation industry.
- High English level
- Spanish desirable
- Undergraduate degree in Computer Science, Computer Graphics, or comparable discipline and/or technical and creative knowledge gained through equivalent experience
- Excellent communication and customer service skills, both verbal and written
- Ability to work independently while balancing multiple competing priorities
- Understanding of CI/CD concepts and workflows
- Experience with Git, Gitlab or GitHub, Docker
- Experience with Linux operating systems
- Proficiency with Python scripting language
- Experience building compiled open-source products
- Experience in debugging compile time, runtime, and configuration error
- Familiarity with plugin or pipeline development in major DCC tools (e.g., Maya, Houdini, Nuke).
- Experience with ASWF Rez package wrappe
- Exposure to additional languages like Rust, C++, or similar.
- Knowledge of modern toolkits and platforms such as Cmake, Qt, Kubernetes, Oracle Cloud Infrastructure, or other cloud/container orchestration systems.
- Experience supporting multi-site, global production environments.
Preferred / Bonus Qualifications